Remastered · source-based decisions
Loot & pets
Separate a fixed shop price from a modifier, a defensive effect or a pet’s role before spending or changing equipment.
Which task are you trying to finish?
Use the price guide for keys and weapons, the pet comparison for companion roles, and the modifier guides for effects. A price table cannot tell you which build or pet will suit your run.
- Budget for a key or shop weapon→1.0 key prices, weapon-shop prices and common chests
Match rarity and level; a common-chest pool is separate from a guaranteed roll.
- Choose companion utility→Choose a Pet: Damage, Tanking or Pickup
Compare damage, tanking and pickup roles, then check availability.
- Improve gold or XP rewards→Gold & XP Modifiers: 25% and Non-Stacking
Check the non-stacking Legendary modifier before copying an old calculation.
- Reassess survivability→Defense Buffs & the 75% Cap
Separate each buff’s changed value from the 75% cap.
Every guide in this channel
4 complete task guides.
1.0 key prices, weapon-shop prices and common chests
Use the published Remastered amounts, keep the two Legendary weapon rows separate, and limit the hero-only rule to common chests.
Read guide 02Loot & petsChoose a Pet: Damage, Tanking or Pickup
Compare Flame Dragon, War Rhino and Night Wolf roles, dated costs, pet death and return, duplicate copies and restricted or paid variants.
Read guide 03Loot & petsGold & XP Modifiers: 25% and Non-Stacking
Read the November 5 Legendary Gold and XP modifier changes, all-reward scope and why duplicate copies do not give additive 25% bonuses.
Read guide 04Loot & petsDefense Buffs & the 75% Cap
Compare 1.0 consumable, Legendary and Cooking Pot defense changes with the separate cap, without inventing a complete stacking formula.
Read guide