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REMASTERED 1.0Independent player guides

Remastered · source-based decisions

Heroes & builds

Choose a hero for the job, then compare complete training allocations and the weapons each option assumes.

Which task are you trying to finish?

Start with the weapon set you can actually equip. A support allocation, a rush allocation and a damage allocation solve different problems; none is a universal hero ranking.

  1. Control a difficult groupBerserker Builds: Control or Campaign Damage

    Compare the two-hammer control setup with campaign damage.

  2. Provide frequent healing or buffsSorcerer Builds: Damage or Two-Scroll Support

    Compare two-Scroll support; Battle Chef has a separate two-Pot alternative below.

  3. Choose between the two 1.0 heroesDragon Knight Builds: Speed or Push

    Start with the speed/health decision, then compare Pyromancer’s burn/burst/health choice.

  4. Understand a skin or DLC listingSkins, Heroes & DLC: What Changes?

    Identify the actual playable hero before choosing training.

Every guide in this channel

10 complete task guides.

01Heroes & builds

Berserker Builds: Control or Campaign Damage

Compare the two-hammer UR control allocation with campaign damage, including Fury, health, Ultimate Defense and the mana tradeoff.

Read guide
02Heroes & builds

Ranger Builds: Shooting, Support & Rush

Choose among four Ranger allocations, including the Short Bow-only condition, support movement and the damage cost of a rush setup.

Read guide
03Heroes & builds

Sorcerer Builds: Damage or Two-Scroll Support

Compare Magic Power, Mana Regen and Clockwork allocations, two-Scroll support equipment and the limits of a fragile magic-focused kit.

Read guide
04Heroes & builds

Battle Chef Builds: Cooking, Pots & Melee

Choose cooking, two-Pot support or melee training, with complete point allocations and the changed 1.0 Cooking Pot defense buff.

Read guide
05Heroes & builds

Vampire Hunter Builds: Traps or Crossbows

Compare trap and crossbow allocations, the hold-fire weapon condition, current Trap Power and the removal of old sword setups.

Read guide
06Heroes & builds

Ghost Samurai Builds: Default or Quick Step

Compare the health and movement allocations, Light Katana and Short Sword dash conditions, and Ghost Samurai’s resource tradeoffs.

Read guide
07Heroes & builds

Pyromancer Builds: Burning, Burst & Health

Choose between the default and Terminator allocations by comparing Fire Burst damage with health, keeping the 1.0 release context clear.

Read guide
08Heroes & builds

Dragon Knight Builds: Speed or Push

Compare complete Dragon Knight training rows, the speed-versus-health trade, and the source-described front-line, charm and pet-support role.

Read guide
09Heroes & builds

Ghost Samurai or Dragon Knight?

Compare weapon conditions, mobility, training costs and party roles without inventing a universal damage winner.

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10Heroes & builds

Skins, Heroes & DLC: What Changes?

Distinguish new heroes from Sushi Chef and Dark Mage cosmetics, and check why paid pet variants cannot all be assumed cosmetic.

Read guide